Hex Values #080BAD

#080BAD

sRGB: 8 / 11 / 173

Hollow echoes illuminate hidden paths
Silent memories shimmer across boundless heavens
Brilliant stars shatter the chains of fate

#080BAD belongs to the blue family. Its hex code tells a screen to mix 8 red, 11 green and 173 blue on a scale of 0 to 255. On the HSL wheel, hue is a position around a circle: 238.9° lands in the blue region. Its 91.2% saturation makes it strong in color at this lightness. HSL lightness is 35.5% on a scale from black (0%) to white (100%). Of black and white lettering, white has the clearer light-to-dark separation on this background (12.64:1), which helps the shapes of letters stand out.

Color conversions

sRGB (8-bit)
8, 11, 173
HSL
238.91°, 91.16%, 35.49%
HSV / HSB
238.91°, 95.38%, 67.84%
CMYK (approx.)
95.38%, 93.64%, 0.00%, 32.16%
CIE XYZ (D65, Y = 100 for white)
7.762, 3.308, 39.766
CIELAB (D65, 2° observer)
21.237, 56.425, -78.749
WCAG relative luminance
0.03308
24-bit decimal
527277

CMYK uses a profile-free approximation. Printed output depends on the press, ink and paper. Lab uses a D65 white point.

Text contrast

Contrast tells you how clearly lettering separates from #080BAD in light and dark. The ratio compares relative luminance, a measure of light weighted for human vision. Identical colors give 1:1 and black against white gives 21:1. A ratio of 2.99:1 falls just below the 3:1 AA minimum for large text. Body text needs at least 4.5:1 because its finer strokes are harder to distinguish.

Black text: 1.66:1

Normal text: Fail
Large text: Fail

White text: 12.64:1

Normal text: AAA
Large text: AAA

AA and AAA are WCAG accessibility levels. AAA sets a higher bar: 7:1 for normal text and 4.5:1 for large text. Large text begins at 18 pt regular or 14 pt bold. Ratings use the unrounded ratio.

Reference: WCAG text contrast guidance

Palettes & scales

Harmonies rotate the hue. Scales mix the starting color with white, black or middle gray in 20% steps in encoded sRGB.

Complementary

#ADAA08 sits half a turn (180°) from #080BAD on the HSL wheel. Keeping saturation and lightness steady while crossing to the opposite hue gives you a contrasting accent. Check text contrast separately before using the pair for lettering.

Analogous

#085EAD and #5708AD sit 30° to either side of #080BAD. The three hues are neighbors on the wheel, so you can change the color of a border or highlight while keeping it close to the original.

Triadic

#080BAD, #AD080B and #0BAD08 are spaced 120° apart, forming a triangle on the wheel. Try one for the main color and the other two for accents.

Split complementary

Start at #080BAD and look across the wheel. #AD5708 and #5EAD08 sit 30° to either side of its exact opposite, giving you two different accent choices.

Square

Starting with #080BAD, each quarter turn (90°) takes you to the next hue: #AD085E, #ADAA08, then #08AD57. Across the square, #080BAD pairs with #ADAA08, and #AD085E with #08AD57.

Tetradic

#080BAD and #ADAA08 are opposites, as are #AA08AD and #0BAD08. Together they form a rectangle on the wheel, with alternating gaps of 60° and 120°.

Tints

Mixing #080BAD with white in 20% steps produces this scale. The first mixture, #393CBD, keeps 80% of the original. By #CECEEF, the mixture is 80% white.

Shades

Mixing #080BAD with black in 20% steps produces this scale. The first mixture, #06098A, keeps 80% of the original. By #020223, the mixture is 80% black.

Tones

Mixing #080BAD with middle gray in 20% steps produces this scale. The first mixture, #2022A4, keeps 80% of the original. By #686989, the mixture is 80% middle gray.

Copy color codes

Hex, RGB and HSL are three ways to write this screen color. Paste any of them into a CSS color property.

Hex

#080BAD

RGB

rgb(8 11 173)

HSL

hsl(238.909 91.160% 35.490%)

CSS example

.color-sample {
  background-color: #080BAD;
  color: #FFFFFF;
}

Channel breakdown

RGB

#080BAD uses 8 red, 11 green and 173 blue. Each bar shows how much of that channel’s 0–255 range the screen uses.

Red 3.1%
Green 4.3%
Blue 67.8%

CMYK

A simple CMYK estimate for #080BAD is 95.4% cyan, 93.6% magenta, 0.0% yellow and 32.2% black. These are ink amounts; a printer profile is needed to predict the result on paper.

Cyan 95.4%
Magenta 93.6%
Yellow 0.0%
Black 32.2%

Nearby colors

The nearest shorthand match is #0011AA. Its matching digit pairs let you write it as #01A in CSS. For a modern design, keep #080BAD when you want an exact match. Use its web-safe neighbor, #000099, when matching a legacy palette of 216 colors.

Gradient to complement

Color vision previews

Compare how #080BAD appears in each simulation. When two chart lines or status indicators become hard to tell apart, a label, shape or line pattern gives readers another way to distinguish them. Individual perception varies.

Protanopia

A red–green color vision deficiency. Without a distinct response from long-wavelength cones, some reds and greens can look alike, and reds can appear darker.

#003BB1

Deuteranopia

A red–green color vision deficiency. Without a distinct response from medium-wavelength cones, some greens can be difficult to distinguish from reds or browns.

#002AAB

Tritanopia

A blue–yellow color vision deficiency. Without a distinct response from short-wavelength cones, blue can resemble green, and yellow can resemble pink.

#004865

Protanomaly (50%)

An altered long-wavelength cone response can make reds appear dimmer and harder to distinguish from greens. This swatch shows the model’s halfway setting.

#002FAF

Deuteranomaly (50%)

An altered medium-wavelength cone response can reduce the visible difference between reds and greens. This swatch shows the model’s halfway setting.

#0025AC

Tritanomaly (50%)

An altered short-wavelength cone response can make blue harder to distinguish from green. This swatch shows the model’s halfway setting.

#002A98

Grayscale (luminance)

This design check removes hue and preserves relative luminance so you can compare light and dark areas.

#333333

Partial grayscale (50% blend)

This design check mixes the original color halfway toward its grayscale equivalent in linear light. Use it to see how a design holds up as color fades.

#242583

Reference: National Eye Institute: Types of Color Vision Deficiency

Technical reference

CAM16 and CIECAM02 below assume D65 white, an average surround, background Y of 20 against white at 100, and adapting luminance of 4.07 cd/m².

Linear sRGB

These channels scale with emitted light. Use them for lighting calculations and physically meaningful blends.

R 0.00243 G 0.00335 B 0.41789

Display P3

P3 displays can reproduce a wider range of reds and greens. These coordinates reproduce this same sRGB swatch on a color-managed P3 display.

R 0.03348 G 0.04276 B 0.65056

Linear Display P3

These P3 channels are proportional to light, before display encoding.

R 0.00259 G 0.00332 B 0.38078

CIE xyY

The x and y coordinates locate chromaticity on a diagram. Y gives relative luminance on a scale where white is 100.

x 0.153 y 0.065 Y 3.308

CMY

Ideal cyan, magenta and yellow are the complements of the encoded red, green and blue channels.

C % 96.863 M % 95.686 Y % 32.157

Binary RGB

Each eight-bit group represents one channel. Together they store the 24-bit hex color.

00001000 00001011 10101101

Android ARGB

Android packs alpha, red, green and blue into a signed integer. FF means fully opaque.

0xFF080BAD -16249939

CAM16 JCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 16.171 Chroma C 66.904 Hue h° 282.839

CAM16 JMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 16.171 Colorfulness M 48.366 Hue h° 282.839

CAM16 Jsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 16.171 Saturation s 98.603 Hue h° 282.839

CAM16 QCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 49.746 Chroma C 66.904 Hue h° 282.839

CAM16 QMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 49.746 Colorfulness M 48.366 Hue h° 282.839

CAM16 Qsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 49.746 Saturation s 98.603 Hue h° 282.839

CAM16 UCS JMh

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 24.695 M′ 32.599 Hue h° 282.839

CAM16 UCS Jab

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 24.695 a′ 7.244 b′ -31.784

CIECAM02

An earlier appearance model used in color management. Compare its predictions under the same viewing conditions as CAM16.

J 13.851 C 69.974 h° 259.379 Q 46.036 M 50.586 s 104.825

Cite this page

Choose the style requested by your instructor. The access date records when you consulted this entry. For IEEE, add the reference number assigned in your paper.

MLA

Charnell, Justin. “#080BAD Hex Color.” Hex Values, https://hexvalues.com/colors/080bad/. Accessed .

APA

Charnell, J. (n.d.). #080BAD hex color. Hex Values. Retrieved , from https://hexvalues.com/colors/080bad/

Chicago

Charnell, Justin. “#080BAD Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/080bad/.

Chicago (author-date)

Charnell, Justin. n.d. “#080BAD Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/080bad/.

IEEE

J. Charnell. “#080BAD Hex Color.” Hex Values. Accessed: . [Online]. Available: https://hexvalues.com/colors/080bad/

Discover more colors