Hex Values #1EBDFD

#1EBDFD

sRGB: 30 / 189 / 253

Fading shadows fracture ancient heavens
Restless constellations illuminate forgotten empires
Celestial symphonies shatter the chains of fate

#1EBDFD belongs to the azure family. Its hex code tells a screen to mix 30 red, 189 green and 253 blue on a scale of 0 to 255. On the HSL wheel, hue is a position around a circle: 197.2° lands in the azure region. Its 98.2% saturation makes it strong in color at this lightness. HSL lightness is 55.5% on a scale from black (0%) to white (100%). Of black and white lettering, black has the clearer light-to-dark separation on this background (9.75:1), which helps the shapes of letters stand out.

Color conversions

sRGB (8-bit)
30, 189, 253
HSL
197.22°, 98.24%, 55.49%
HSV / HSB
197.22°, 88.14%, 99.22%
CMYK (approx.)
88.14%, 25.30%, 0.00%, 0.78%
CIE XYZ (D65, Y = 100 for white)
36.460, 43.761, 99.457
CIELAB (D65, 2° observer)
72.068, -16.305, -42.198
WCAG relative luminance
0.43763
24-bit decimal
2014717

CMYK uses a profile-free approximation. Printed output depends on the press, ink and paper. Lab uses a D65 white point.

Text contrast

Contrast tells you how clearly lettering separates from #1EBDFD in light and dark. The ratio compares relative luminance, a measure of light weighted for human vision. Identical colors give 1:1 and black against white gives 21:1. A ratio of 2.99:1 falls just below the 3:1 AA minimum for large text. Body text needs at least 4.5:1 because its finer strokes are harder to distinguish.

Black text: 9.75:1

Normal text: AAA
Large text: AAA

White text: 2.15:1

Normal text: Fail
Large text: Fail

AA and AAA are WCAG accessibility levels. AAA sets a higher bar: 7:1 for normal text and 4.5:1 for large text. Large text begins at 18 pt regular or 14 pt bold. Ratings use the unrounded ratio.

Reference: WCAG text contrast guidance

Palettes & scales

Harmonies rotate the hue. Scales mix the starting color with white, black or middle gray in 20% steps in encoded sRGB.

Complementary

#FD5E1E sits half a turn (180°) from #1EBDFD on the HSL wheel. Keeping saturation and lightness steady while crossing to the opposite hue gives you a contrasting accent. Check text contrast separately before using the pair for lettering.

Analogous

#1EFDCE and #1E4EFD sit 30° to either side of #1EBDFD. The three hues are neighbors on the wheel, so you can change the color of a border or highlight while keeping it close to the original.

Triadic

#1EBDFD, #FD1EBD and #BDFD1E are spaced 120° apart, forming a triangle on the wheel. Try one for the main color and the other two for accents.

Split complementary

Start at #1EBDFD and look across the wheel. #FD1E4E and #FDCD1E sit 30° to either side of its exact opposite, giving you two different accent choices.

Square

Starting with #1EBDFD, each quarter turn (90°) takes you to the next hue: #CE1EFD, #FD5E1E, then #4EFD1E. Across the square, #1EBDFD pairs with #FD5E1E, and #CE1EFD with #4EFD1E.

Tetradic

#1EBDFD and #FD5E1E are opposites, as are #5E1EFD and #BDFD1E. Together they form a rectangle on the wheel, with alternating gaps of 60° and 120°.

Tints

Mixing #1EBDFD with white in 20% steps produces this scale. The first mixture, #4BCAFD, keeps 80% of the original. By #D2F2FF, the mixture is 80% white.

Shades

Mixing #1EBDFD with black in 20% steps produces this scale. The first mixture, #1897CA, keeps 80% of the original. By #062633, the mixture is 80% black.

Tones

Mixing #1EBDFD with middle gray in 20% steps produces this scale. The first mixture, #32B1E4, keeps 80% of the original. By #6C8C99, the mixture is 80% middle gray.

Copy color codes

Hex, RGB and HSL are three ways to write this screen color. Paste any of them into a CSS color property.

Hex

#1EBDFD

RGB

rgb(30 189 253)

HSL

hsl(197.220 98.238% 55.490%)

CSS example

.color-sample {
  background-color: #1EBDFD;
  color: #000000;
}

Channel breakdown

RGB

#1EBDFD uses 30 red, 189 green and 253 blue. Each bar shows how much of that channel’s 0–255 range the screen uses.

Red 11.8%
Green 74.1%
Blue 99.2%

CMYK

A simple CMYK estimate for #1EBDFD is 88.1% cyan, 25.3% magenta, 0.0% yellow and 0.8% black. These are ink amounts; a printer profile is needed to predict the result on paper.

Cyan 88.1%
Magenta 25.3%
Yellow 0.0%
Black 0.8%

Nearby colors

The nearest shorthand match is #22BBFF. Its matching digit pairs let you write it as #2BF in CSS. For a modern design, keep #1EBDFD when you want an exact match. Use its web-safe neighbor, #33CCFF, when matching a legacy palette of 216 colors.

Gradient to complement

Color vision previews

Compare how #1EBDFD appears in each simulation. When two chart lines or status indicators become hard to tell apart, a label, shape or line pattern gives readers another way to distinguish them. Individual perception varies.

Protanopia

A red–green color vision deficiency. Without a distinct response from long-wavelength cones, some reds and greens can look alike, and reds can appear darker.

#9DBBFF

Deuteranopia

A red–green color vision deficiency. Without a distinct response from medium-wavelength cones, some greens can be difficult to distinguish from reds or browns.

#81A8FC

Tritanopia

A blue–yellow color vision deficiency. Without a distinct response from short-wavelength cones, blue can resemble green, and yellow can resemble pink.

#00CED3

Protanomaly (50%)

An altered long-wavelength cone response can make reds appear dimmer and harder to distinguish from greens. This swatch shows the model’s halfway setting.

#80BAFF

Deuteranomaly (50%)

An altered medium-wavelength cone response can reduce the visible difference between reds and greens. This swatch shows the model’s halfway setting.

#71B0FD

Tritanomaly (50%)

An altered short-wavelength cone response can make blue harder to distinguish from green. This swatch shows the model’s halfway setting.

#00C1EE

Grayscale (luminance)

This design check removes hue and preserves relative luminance so you can compare light and dark areas.

#B1B1B1

Partial grayscale (50% blend)

This design check mixes the original color halfway toward its grayscale equivalent in linear light. Use it to see how a design holds up as color fades.

#83B7DB

Reference: National Eye Institute: Types of Color Vision Deficiency

Technical reference

CAM16 and CIECAM02 below assume D65 white, an average surround, background Y of 20 against white at 100, and adapting luminance of 4.07 cd/m².

Linear sRGB

These channels scale with emitted light. Use them for lighting calculations and physically meaningful blends.

R 0.01298 G 0.50888 B 0.98225

Display P3

P3 displays can reproduce a wider range of reds and greens. These coordinates reproduce this same sRGB swatch on a color-managed P3 display.

R 0.35091 G 0.73034 B 0.96923

Linear Display P3

These P3 channels are proportional to light, before display encoding.

R 0.10102 G 0.49242 B 0.93142

CIE xyY

The x and y coordinates locate chromaticity on a diagram. Y gives relative luminance on a scale where white is 100.

x 0.203 y 0.244 Y 43.761

CMY

Ideal cyan, magenta and yellow are the complements of the encoded red, green and blue channels.

C % 88.235 M % 25.882 Y % 0.784

Binary RGB

Each eight-bit group represents one channel. Together they store the 24-bit hex color.

00011110 10111101 11111101

Android ARGB

Android packs alpha, red, green and blue into a signed integer. FF means fully opaque.

0xFF1EBDFD -14762499

CAM16 JCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 62.326 Chroma C 55.887 Hue h° 235.407

CAM16 JMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 62.326 Colorfulness M 40.402 Hue h° 235.407

CAM16 Jsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 62.326 Saturation s 64.318 Hue h° 235.407

CAM16 QCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 97.664 Chroma C 55.887 Hue h° 235.407

CAM16 QMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 97.664 Colorfulness M 40.402 Hue h° 235.407

CAM16 Qsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 97.664 Saturation s 64.318 Hue h° 235.407

CAM16 UCS JMh

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 73.770 M′ 28.637 Hue h° 235.407

CAM16 UCS Jab

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 73.770 a′ -16.259 b′ -23.575

CIECAM02

An earlier appearance model used in color management. Compare its predictions under the same viewing conditions as CAM16.

J 61.174 C 61.394 h° 231.851 Q 96.748 M 44.383 s 67.731

Cite this page

Choose the style requested by your instructor. The access date records when you consulted this entry. For IEEE, add the reference number assigned in your paper.

MLA

Charnell, Justin. “#1EBDFD Hex Color.” Hex Values, https://hexvalues.com/colors/1ebdfd/. Accessed .

APA

Charnell, J. (n.d.). #1EBDFD hex color. Hex Values. Retrieved , from https://hexvalues.com/colors/1ebdfd/

Chicago

Charnell, Justin. “#1EBDFD Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/1ebdfd/.

Chicago (author-date)

Charnell, Justin. n.d. “#1EBDFD Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/1ebdfd/.

IEEE

J. Charnell. “#1EBDFD Hex Color.” Hex Values. Accessed: . [Online]. Available: https://hexvalues.com/colors/1ebdfd/

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