Hex Values #BED2DC

#BED2DC

sRGB: 190 / 210 / 220

Ancient mountains fracture ancient heavens
Electric visions tremble in empty gardens
Fierce revelations awaken sleeping galaxies

#BED2DC belongs to the azure family. Its hex code tells a screen to mix 190 red, 210 green and 220 blue on a scale of 0 to 255. On the HSL wheel, hue is a position around a circle: 200.0° lands in the azure region. Its 30.0% saturation makes it partway between gray and the most vivid version of this hue at this lightness. HSL lightness is 80.4% on a scale from black (0%) to white (100%). Of black and white lettering, black has the clearer light-to-dark separation on this background (13.44:1), which helps the shapes of letters stand out.

Color conversions

sRGB (8-bit)
190, 210, 220
HSL
200.00°, 30.00%, 80.39%
HSV / HSB
200.00°, 13.64%, 86.27%
CMYK (approx.)
13.64%, 4.55%, 0.00%, 13.73%
CIE XYZ (D65, Y = 100 for white)
57.197, 62.207, 76.706
CIELAB (D65, 2° observer)
83.023, -4.690, -7.217
WCAG relative luminance
0.62208
24-bit decimal
12505820

CMYK uses a profile-free approximation. Printed output depends on the press, ink and paper. Lab uses a D65 white point.

Text contrast

Contrast tells you how clearly lettering separates from #BED2DC in light and dark. The ratio compares relative luminance, a measure of light weighted for human vision. Identical colors give 1:1 and black against white gives 21:1. A ratio of 2.99:1 falls just below the 3:1 AA minimum for large text. Body text needs at least 4.5:1 because its finer strokes are harder to distinguish.

Black text: 13.44:1

Normal text: AAA
Large text: AAA

White text: 1.56:1

Normal text: Fail
Large text: Fail

AA and AAA are WCAG accessibility levels. AAA sets a higher bar: 7:1 for normal text and 4.5:1 for large text. Large text begins at 18 pt regular or 14 pt bold. Ratings use the unrounded ratio.

Reference: WCAG text contrast guidance

Palettes & scales

Harmonies rotate the hue. Scales mix the starting color with white, black or middle gray in 20% steps in encoded sRGB.

Complementary

#DCC8BE sits half a turn (180°) from #BED2DC on the HSL wheel. Keeping saturation and lightness steady while crossing to the opposite hue gives you a contrasting accent. Check text contrast separately before using the pair for lettering.

Analogous

#BEDCD7 and #BEC3DC sit 30° to either side of #BED2DC. The three hues are neighbors on the wheel, so you can change the color of a border or highlight while keeping it close to the original.

Triadic

#BED2DC, #DCBED2 and #D2DCBE are spaced 120° apart, forming a triangle on the wheel. Try one for the main color and the other two for accents.

Split complementary

Start at #BED2DC and look across the wheel. #DCBEC3 and #DCD7BE sit 30° to either side of its exact opposite, giving you two different accent choices.

Square

Starting with #BED2DC, each quarter turn (90°) takes you to the next hue: #D7BEDC, #DCC8BE, then #C3DCBE. Across the square, #BED2DC pairs with #DCC8BE, and #D7BEDC with #C3DCBE.

Tetradic

#BED2DC and #DCC8BE are opposites, as are #C8BEDC and #D2DCBE. Together they form a rectangle on the wheel, with alternating gaps of 60° and 120°.

Tints

Mixing #BED2DC with white in 20% steps produces this scale. The first mixture, #CBDBE3, keeps 80% of the original. By #F2F6F8, the mixture is 80% white.

Shades

Mixing #BED2DC with black in 20% steps produces this scale. The first mixture, #98A8B0, keeps 80% of the original. By #262A2C, the mixture is 80% black.

Tones

Mixing #BED2DC with middle gray in 20% steps produces this scale. The first mixture, #B2C2CA, keeps 80% of the original. By #8C9092, the mixture is 80% middle gray.

Copy color codes

Hex, RGB and HSL are three ways to write this screen color. Paste any of them into a CSS color property.

Hex

#BED2DC

RGB

rgb(190 210 220)

HSL

hsl(200.000 30.000% 80.392%)

CSS example

.color-sample {
  background-color: #BED2DC;
  color: #000000;
}

Channel breakdown

RGB

#BED2DC uses 190 red, 210 green and 220 blue. Each bar shows how much of that channel’s 0–255 range the screen uses.

Red 74.5%
Green 82.4%
Blue 86.3%

CMYK

A simple CMYK estimate for #BED2DC is 13.6% cyan, 4.5% magenta, 0.0% yellow and 13.7% black. These are ink amounts; a printer profile is needed to predict the result on paper.

Cyan 13.6%
Magenta 4.5%
Yellow 0.0%
Black 13.7%

Nearby colors

The nearest shorthand match is #BBCCDD. Its matching digit pairs let you write it as #BCD in CSS. For a modern design, keep #BED2DC when you want an exact match. Use its web-safe neighbor, #CCCCCC, when matching a legacy palette of 216 colors.

Gradient to complement

Color vision previews

Compare how #BED2DC appears in each simulation. When two chart lines or status indicators become hard to tell apart, a label, shape or line pattern gives readers another way to distinguish them. Individual perception varies.

Protanopia

A red–green color vision deficiency. Without a distinct response from long-wavelength cones, some reds and greens can look alike, and reds can appear darker.

#CDD1DD

Deuteranopia

A red–green color vision deficiency. Without a distinct response from medium-wavelength cones, some greens can be difficult to distinguish from reds or browns.

#C8CDDC

Tritanopia

A blue–yellow color vision deficiency. Without a distinct response from short-wavelength cones, blue can resemble green, and yellow can resemble pink.

#B6D5D5

Protanomaly (50%)

An altered long-wavelength cone response can make reds appear dimmer and harder to distinguish from greens. This swatch shows the model’s halfway setting.

#C8D1DC

Deuteranomaly (50%)

An altered medium-wavelength cone response can reduce the visible difference between reds and greens. This swatch shows the model’s halfway setting.

#C6CFDC

Tritanomaly (50%)

An altered short-wavelength cone response can make blue harder to distinguish from green. This swatch shows the model’s halfway setting.

#BDD3D9

Grayscale (luminance)

This design check removes hue and preserves relative luminance so you can compare light and dark areas.

#CFCFCF

Partial grayscale (50% blend)

This design check mixes the original color halfway toward its grayscale equivalent in linear light. Use it to see how a design holds up as color fades.

#C7D0D5

Reference: National Eye Institute: Types of Color Vision Deficiency

Technical reference

CAM16 and CIECAM02 below assume D65 white, an average surround, background Y of 20 against white at 100, and adapting luminance of 4.07 cd/m².

Linear sRGB

These channels scale with emitted light. Use them for lighting calculations and physically meaningful blends.

R 0.51492 G 0.64448 B 0.71569

Display P3

P3 displays can reproduce a wider range of reds and greens. These coordinates reproduce this same sRGB swatch on a color-managed P3 display.

R 0.75980 G 0.82108 B 0.85814

Linear Display P3

These P3 channels are proportional to light, before display encoding.

R 0.53792 G 0.64018 B 0.70711

CIE xyY

The x and y coordinates locate chromaticity on a diagram. Y gives relative luminance on a scale where white is 100.

x 0.292 y 0.317 Y 62.207

CMY

Ideal cyan, magenta and yellow are the complements of the encoded red, green and blue channels.

C % 25.490 M % 17.647 Y % 13.725

Binary RGB

Each eight-bit group represents one channel. Together they store the 24-bit hex color.

10111110 11010010 11011100

Android ARGB

Android packs alpha, red, green and blue into a signed integer. FF means fully opaque.

0xFFBED2DC -4271396

CAM16 JCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 76.812 Chroma C 14.786 Hue h° 225.765

CAM16 JMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 76.812 Colorfulness M 10.689 Hue h° 225.765

CAM16 Jsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 76.812 Saturation s 31.399 Hue h° 225.765

CAM16 QCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 108.421 Chroma C 14.786 Hue h° 225.765

CAM16 QMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 108.421 Colorfulness M 10.689 Hue h° 225.765

CAM16 Qsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 108.421 Saturation s 31.399 Hue h° 225.765

CAM16 UCS JMh

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 84.920 M′ 9.566 Hue h° 225.765

CAM16 UCS Jab

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 84.920 a′ -6.673 b′ -6.854

CIECAM02

An earlier appearance model used in color management. Compare its predictions under the same viewing conditions as CAM16.

J 76.639 C 15.780 h° 225.535 Q 108.289 M 11.408 s 32.457

Cite this page

Choose the style requested by your instructor. The access date records when you consulted this entry. For IEEE, add the reference number assigned in your paper.

MLA

Charnell, Justin. “#BED2DC Hex Color.” Hex Values, https://hexvalues.com/colors/bed2dc/. Accessed .

APA

Charnell, J. (n.d.). #BED2DC hex color. Hex Values. Retrieved , from https://hexvalues.com/colors/bed2dc/

Chicago

Charnell, Justin. “#BED2DC Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/bed2dc/.

Chicago (author-date)

Charnell, Justin. n.d. “#BED2DC Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/bed2dc/.

IEEE

J. Charnell. “#BED2DC Hex Color.” Hex Values. Accessed: . [Online]. Available: https://hexvalues.com/colors/bed2dc/

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