Hex Values #EEFCFF

#EEFCFF

sRGB: 238 / 252 / 255

Infinite horizons fracture ancient heavens
Unbridled forces thunder through timeless canyons
Celestial symphonies echo beyond eternity

#EEFCFF belongs to the cyan family. Its hex code tells a screen to mix 238 red, 252 green and 255 blue on a scale of 0 to 255. On the HSL wheel, hue is a position around a circle: 190.6° lands in the cyan region. Its 100.0% saturation makes it strong in color at this lightness. HSL lightness is 96.7% on a scale from black (0%) to white (100%). Of black and white lettering, black has the clearer light-to-dark separation on this background (20.00:1), which helps the shapes of letters stand out.

Color conversions

sRGB (8-bit)
238, 252, 255
HSL
190.59°, 100.00%, 96.67%
HSV / HSB
190.59°, 6.67%, 100.00%
CMYK (approx.)
6.67%, 1.18%, 0.00%, 0.00%
CIE XYZ (D65, Y = 100 for white)
88.116, 95.017, 108.309
CIELAB (D65, 2° observer)
98.041, -4.013, -3.012
WCAG relative luminance
0.95018
24-bit decimal
15662335

CMYK uses a profile-free approximation. Printed output depends on the press, ink and paper. Lab uses a D65 white point.

Text contrast

Contrast tells you how clearly lettering separates from #EEFCFF in light and dark. The ratio compares relative luminance, a measure of light weighted for human vision. Identical colors give 1:1 and black against white gives 21:1. A ratio of 2.99:1 falls just below the 3:1 AA minimum for large text. Body text needs at least 4.5:1 because its finer strokes are harder to distinguish.

Black text: 20.00:1

Normal text: AAA
Large text: AAA

White text: 1.05:1

Normal text: Fail
Large text: Fail

AA and AAA are WCAG accessibility levels. AAA sets a higher bar: 7:1 for normal text and 4.5:1 for large text. Large text begins at 18 pt regular or 14 pt bold. Ratings use the unrounded ratio.

Reference: WCAG text contrast guidance

Palettes & scales

Harmonies rotate the hue. Scales mix the starting color with white, black or middle gray in 20% steps in encoded sRGB.

Complementary

#FFF1EE sits half a turn (180°) from #EEFCFF on the HSL wheel. Keeping saturation and lightness steady while crossing to the opposite hue gives you a contrasting accent. Check text contrast separately before using the pair for lettering.

Analogous

#EEFFF9 and #EEF4FF sit 30° to either side of #EEFCFF. The three hues are neighbors on the wheel, so you can change the color of a border or highlight while keeping it close to the original.

Triadic

#EEFCFF, #FFEEFC and #FCFFEE are spaced 120° apart, forming a triangle on the wheel. Try one for the main color and the other two for accents.

Split complementary

Start at #EEFCFF and look across the wheel. #FFEEF4 and #FFFAEE sit 30° to either side of its exact opposite, giving you two different accent choices.

Square

Starting with #EEFCFF, each quarter turn (90°) takes you to the next hue: #F9EEFF, #FFF1EE, then #F4FFEE. Across the square, #EEFCFF pairs with #FFF1EE, and #F9EEFF with #F4FFEE.

Tetradic

#EEFCFF and #FFF1EE are opposites, as are #F1EEFF and #FCFFEE. Together they form a rectangle on the wheel, with alternating gaps of 60° and 120°.

Tints

Mixing #EEFCFF with white in 20% steps produces this scale. The first mixture, #F1FDFF, keeps 80% of the original. By #FCFEFF, the mixture is 80% white.

Shades

Mixing #EEFCFF with black in 20% steps produces this scale. The first mixture, #BECACC, keeps 80% of the original. By #303233, the mixture is 80% black.

Tones

Mixing #EEFCFF with middle gray in 20% steps produces this scale. The first mixture, #D8E3E6, keeps 80% of the original. By #969999, the mixture is 80% middle gray.

Copy color codes

Hex, RGB and HSL are three ways to write this screen color. Paste any of them into a CSS color property.

Hex

#EEFCFF

RGB

rgb(238 252 255)

HSL

hsl(190.588 100.000% 96.667%)

CSS example

.color-sample {
  background-color: #EEFCFF;
  color: #000000;
}

Channel breakdown

RGB

#EEFCFF uses 238 red, 252 green and 255 blue. Each bar shows how much of that channel’s 0–255 range the screen uses.

Red 93.3%
Green 98.8%
Blue 100.0%

CMYK

A simple CMYK estimate for #EEFCFF is 6.7% cyan, 1.2% magenta, 0.0% yellow and 0.0% black. These are ink amounts; a printer profile is needed to predict the result on paper.

Cyan 6.7%
Magenta 1.2%
Yellow 0.0%
Black 0.0%

Nearby colors

The nearest shorthand match is #EEFFFF. Its matching digit pairs let you write it as #EFF in CSS. For a modern design, keep #EEFCFF when you want an exact match. Use its web-safe neighbor, #FFFFFF, when matching a legacy palette of 216 colors.

Gradient to complement

Color vision previews

Compare how #EEFCFF appears in each simulation. When two chart lines or status indicators become hard to tell apart, a label, shape or line pattern gives readers another way to distinguish them. Individual perception varies.

Protanopia

A red–green color vision deficiency. Without a distinct response from long-wavelength cones, some reds and greens can look alike, and reds can appear darker.

#F9FBFF

Deuteranopia

A red–green color vision deficiency. Without a distinct response from medium-wavelength cones, some greens can be difficult to distinguish from reds or browns.

#F6F8FF

Tritanopia

A blue–yellow color vision deficiency. Without a distinct response from short-wavelength cones, blue can resemble green, and yellow can resemble pink.

#EAFDFD

Protanomaly (50%)

An altered long-wavelength cone response can make reds appear dimmer and harder to distinguish from greens. This swatch shows the model’s halfway setting.

#F5FBFF

Deuteranomaly (50%)

An altered medium-wavelength cone response can reduce the visible difference between reds and greens. This swatch shows the model’s halfway setting.

#F4FAFF

Tritanomaly (50%)

An altered short-wavelength cone response can make blue harder to distinguish from green. This swatch shows the model’s halfway setting.

#EEFCFE

Grayscale (luminance)

This design check removes hue and preserves relative luminance so you can compare light and dark areas.

#F9F9F9

Partial grayscale (50% blend)

This design check mixes the original color halfway toward its grayscale equivalent in linear light. Use it to see how a design holds up as color fades.

#F4FBFC

Reference: National Eye Institute: Types of Color Vision Deficiency

Technical reference

CAM16 and CIECAM02 below assume D65 white, an average surround, background Y of 20 against white at 100, and adapting luminance of 4.07 cd/m².

Linear sRGB

These channels scale with emitted light. Use them for lighting calculations and physically meaningful blends.

R 0.85499 G 0.97345 B 1.00000

Display P3

P3 displays can reproduce a wider range of reds and greens. These coordinates reproduce this same sRGB swatch on a color-managed P3 display.

R 0.94339 G 0.98648 B 0.99806

Linear Display P3

These P3 channels are proportional to light, before display encoding.

R 0.87602 G 0.96951 B 0.99560

CIE xyY

The x and y coordinates locate chromaticity on a diagram. Y gives relative luminance on a scale where white is 100.

x 0.302 y 0.326 Y 95.017

CMY

Ideal cyan, magenta and yellow are the complements of the encoded red, green and blue channels.

C % 6.667 M % 1.176 Y % 0.000

Binary RGB

Each eight-bit group represents one channel. Together they store the 24-bit hex color.

11101110 11111100 11111111

Android ARGB

Android packs alpha, red, green and blue into a signed integer. FF means fully opaque.

0xFFEEFCFF -1114881

CAM16 JCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 96.995 Chroma C 10.445 Hue h° 210.994

CAM16 JMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 96.995 Colorfulness M 7.551 Hue h° 210.994

CAM16 Jsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 96.995 Saturation s 24.895 Hue h° 210.994

CAM16 QCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 121.835 Chroma C 10.445 Hue h° 210.994

CAM16 QMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 121.835 Colorfulness M 7.551 Hue h° 210.994

CAM16 Qsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 121.835 Saturation s 24.895 Hue h° 210.994

CAM16 UCS JMh

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 98.210 M′ 6.967 Hue h° 210.994

CAM16 UCS Jab

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 98.210 a′ -5.972 b′ -3.588

CIECAM02

An earlier appearance model used in color management. Compare its predictions under the same viewing conditions as CAM16.

J 96.907 C 10.801 h° 212.278 Q 121.769 M 7.808 s 25.322

Cite this page

Choose the style requested by your instructor. The access date records when you consulted this entry. For IEEE, add the reference number assigned in your paper.

MLA

Charnell, Justin. “#EEFCFF Hex Color.” Hex Values, https://hexvalues.com/colors/eefcff/. Accessed .

APA

Charnell, J. (n.d.). #EEFCFF hex color. Hex Values. Retrieved , from https://hexvalues.com/colors/eefcff/

Chicago

Charnell, Justin. “#EEFCFF Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/eefcff/.

Chicago (author-date)

Charnell, Justin. n.d. “#EEFCFF Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/eefcff/.

IEEE

J. Charnell. “#EEFCFF Hex Color.” Hex Values. Accessed: . [Online]. Available: https://hexvalues.com/colors/eefcff/

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