Hex Values #EFFDFD

#EFFDFD

sRGB: 239 / 253 / 253

Infinite horizons reshape eternity
Unbridled forces illuminate forgotten empires
Celestial symphonies shatter the chains of fate

#EFFDFD belongs to the cyan family. Its hex code tells a screen to mix 239 red, 253 green and 253 blue on a scale of 0 to 255. On the HSL wheel, hue is a position around a circle: 180.0° lands in the cyan region. Its 77.8% saturation makes it strong in color at this lightness. HSL lightness is 96.5% on a scale from black (0%) to white (100%). Of black and white lettering, black has the clearer light-to-dark separation on this background (20.14:1), which helps the shapes of letters stand out.

Color conversions

sRGB (8-bit)
239, 253, 253
HSL
180.00°, 77.78%, 96.47%
HSV / HSB
180.00°, 5.53%, 99.22%
CMYK (approx.)
5.53%, 0.00%, 0.00%, 0.78%
CIE XYZ (D65, Y = 100 for white)
88.447, 95.693, 106.743
CIELAB (D65, 2° observer)
98.310, -4.565, -1.581
WCAG relative luminance
0.95693
24-bit decimal
15728125

CMYK uses a profile-free approximation. Printed output depends on the press, ink and paper. Lab uses a D65 white point.

Text contrast

Contrast tells you how clearly lettering separates from #EFFDFD in light and dark. The ratio compares relative luminance, a measure of light weighted for human vision. Identical colors give 1:1 and black against white gives 21:1. A ratio of 2.99:1 falls just below the 3:1 AA minimum for large text. Body text needs at least 4.5:1 because its finer strokes are harder to distinguish.

Black text: 20.14:1

Normal text: AAA
Large text: AAA

White text: 1.04:1

Normal text: Fail
Large text: Fail

AA and AAA are WCAG accessibility levels. AAA sets a higher bar: 7:1 for normal text and 4.5:1 for large text. Large text begins at 18 pt regular or 14 pt bold. Ratings use the unrounded ratio.

Reference: WCAG text contrast guidance

Palettes & scales

Harmonies rotate the hue. Scales mix the starting color with white, black or middle gray in 20% steps in encoded sRGB.

Complementary

#FDEFEF sits half a turn (180°) from #EFFDFD on the HSL wheel. Keeping saturation and lightness steady while crossing to the opposite hue gives you a contrasting accent. Check text contrast separately before using the pair for lettering.

Analogous

#EFFDF6 and #EFF6FD sit 30° to either side of #EFFDFD. The three hues are neighbors on the wheel, so you can change the color of a border or highlight while keeping it close to the original.

Triadic

#EFFDFD, #FDEFFD and #FDFDEF are spaced 120° apart, forming a triangle on the wheel. Try one for the main color and the other two for accents.

Split complementary

Start at #EFFDFD and look across the wheel. #FDEFF6 and #FDF6EF sit 30° to either side of its exact opposite, giving you two different accent choices.

Square

Starting with #EFFDFD, each quarter turn (90°) takes you to the next hue: #F6EFFD, #FDEFEF, then #F6FDEF. Across the square, #EFFDFD pairs with #FDEFEF, and #F6EFFD with #F6FDEF.

Tetradic

#EFFDFD and #FDEFEF are opposites, as are #EFEFFD and #FDFDEF. Together they form a rectangle on the wheel, with alternating gaps of 60° and 120°.

Tints

Mixing #EFFDFD with white in 20% steps produces this scale. The first mixture, #F2FDFD, keeps 80% of the original. By #FCFFFF, the mixture is 80% white.

Shades

Mixing #EFFDFD with black in 20% steps produces this scale. The first mixture, #BFCACA, keeps 80% of the original. By #303333, the mixture is 80% black.

Tones

Mixing #EFFDFD with middle gray in 20% steps produces this scale. The first mixture, #D9E4E4, keeps 80% of the original. By #969999, the mixture is 80% middle gray.

Copy color codes

Hex, RGB and HSL are three ways to write this screen color. Paste any of them into a CSS color property.

Hex

#EFFDFD

RGB

rgb(239 253 253)

HSL

hsl(180.000 77.778% 96.471%)

CSS example

.color-sample {
  background-color: #EFFDFD;
  color: #000000;
}

Channel breakdown

RGB

#EFFDFD uses 239 red, 253 green and 253 blue. Each bar shows how much of that channel’s 0–255 range the screen uses.

Red 93.7%
Green 99.2%
Blue 99.2%

CMYK

A simple CMYK estimate for #EFFDFD is 5.5% cyan, 0.0% magenta, 0.0% yellow and 0.8% black. These are ink amounts; a printer profile is needed to predict the result on paper.

Cyan 5.5%
Magenta 0.0%
Yellow 0.0%
Black 0.8%

Nearby colors

The nearest shorthand match is #EEFFFF. Its matching digit pairs let you write it as #EFF in CSS. For a modern design, keep #EFFDFD when you want an exact match. Use its web-safe neighbor, #FFFFFF, when matching a legacy palette of 216 colors.

Gradient to complement

Color vision previews

Compare how #EFFDFD appears in each simulation. When two chart lines or status indicators become hard to tell apart, a label, shape or line pattern gives readers another way to distinguish them. Individual perception varies.

Protanopia

A red–green color vision deficiency. Without a distinct response from long-wavelength cones, some reds and greens can look alike, and reds can appear darker.

#FBFBFD

Deuteranopia

A red–green color vision deficiency. Without a distinct response from medium-wavelength cones, some greens can be difficult to distinguish from reds or browns.

#F8F9FD

Tritanopia

A blue–yellow color vision deficiency. Without a distinct response from short-wavelength cones, blue can resemble green, and yellow can resemble pink.

#EBFEFD

Protanomaly (50%)

An altered long-wavelength cone response can make reds appear dimmer and harder to distinguish from greens. This swatch shows the model’s halfway setting.

#F7FCFD

Deuteranomaly (50%)

An altered medium-wavelength cone response can reduce the visible difference between reds and greens. This swatch shows the model’s halfway setting.

#F5FBFD

Tritanomaly (50%)

An altered short-wavelength cone response can make blue harder to distinguish from green. This swatch shows the model’s halfway setting.

#EFFDFD

Grayscale (luminance)

This design check removes hue and preserves relative luminance so you can compare light and dark areas.

#FAFAFA

Partial grayscale (50% blend)

This design check mixes the original color halfway toward its grayscale equivalent in linear light. Use it to see how a design holds up as color fades.

#F5FCFC

Reference: National Eye Institute: Types of Color Vision Deficiency

Technical reference

CAM16 and CIECAM02 below assume D65 white, an average surround, background Y of 20 against white at 100, and adapting luminance of 4.07 cd/m².

Linear sRGB

These channels scale with emitted light. Use them for lighting calculations and physically meaningful blends.

R 0.86316 G 0.98225 B 0.98225

Display P3

P3 displays can reproduce a wider range of reds and greens. These coordinates reproduce this same sRGB swatch on a color-managed P3 display.

R 0.94731 G 0.99040 B 0.99125

Linear Display P3

These P3 channels are proportional to light, before display encoding.

R 0.88430 G 0.97830 B 0.98022

CIE xyY

The x and y coordinates locate chromaticity on a diagram. Y gives relative luminance on a scale where white is 100.

x 0.304 y 0.329 Y 95.693

CMY

Ideal cyan, magenta and yellow are the complements of the encoded red, green and blue channels.

C % 6.275 M % 0.784 Y % 0.784

Binary RGB

Each eight-bit group represents one channel. Together they store the 24-bit hex color.

11101111 11111101 11111101

Android ARGB

Android packs alpha, red, green and blue into a signed integer. FF means fully opaque.

0xFFEFFDFD -1049091

CAM16 JCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 97.348 Chroma C 10.025 Hue h° 200.333

CAM16 JMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 97.348 Colorfulness M 7.247 Hue h° 200.333

CAM16 Jsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Lightness J 97.348 Saturation s 24.367 Hue h° 200.333

CAM16 QCh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 122.056 Chroma C 10.025 Hue h° 200.333

CAM16 QMh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 122.056 Colorfulness M 7.247 Hue h° 200.333

CAM16 Qsh

J rates lightness relative to white. Q estimates brightness. C describes chroma, M the strength of the color sensation, and s its strength relative to brightness.

Brightness Q 122.056 Saturation s 24.367 Hue h° 200.333

CAM16 UCS JMh

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 98.423 M′ 6.707 Hue h° 200.333

CAM16 UCS Jab

Uniform-space coordinates make distances between nearby colors easier to compare.

J′ 98.423 a′ -6.289 b′ -2.331

CIECAM02

An earlier appearance model used in color management. Compare its predictions under the same viewing conditions as CAM16.

J 97.288 C 10.087 h° 201.919 Q 122.008 M 7.292 s 24.447

Cite this page

Choose the style requested by your instructor. The access date records when you consulted this entry. For IEEE, add the reference number assigned in your paper.

MLA

Charnell, Justin. “#EFFDFD Hex Color.” Hex Values, https://hexvalues.com/colors/effdfd/. Accessed .

APA

Charnell, J. (n.d.). #EFFDFD hex color. Hex Values. Retrieved , from https://hexvalues.com/colors/effdfd/

Chicago

Charnell, Justin. “#EFFDFD Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/effdfd/.

Chicago (author-date)

Charnell, Justin. n.d. “#EFFDFD Hex Color.” Hex Values. Accessed . https://hexvalues.com/colors/effdfd/.

IEEE

J. Charnell. “#EFFDFD Hex Color.” Hex Values. Accessed: . [Online]. Available: https://hexvalues.com/colors/effdfd/

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